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  m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
  m_Name: Apply Height Fog Unlit
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  m_functionInfo: "// Made with Amplify Shader Editor v1.9.1.9\n// Available at the
    Unity Asset Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=19109\nNode;AmplifyShaderEditor.LerpOp;82;-1344,-768;Inherit;False;3;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;2;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.FunctionInput;81;-1664,-768;Inherit;False;Color;3;0;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.FunctionOutput;87;-1344,-576;Inherit;False;False;-1;Fog
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    is used, pass the emission color through the Apply Height Fog node.\n\no Fragment
    Shaders:\nWhen Unlit or custom UI shaders are used, pass the final color through
    the Apply Height Fog node.\n"
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  m_customNodeCategory: Atmospheric Height Fog
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