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Package Bones Stimulator
Version 2.0.0.8

Made by FImpossible Creations - Filip Moeglich
https://www.FilipMoeglich.pl
FImpossibleGames@Gmail.com or Filip.Moeglich@Gmail.com

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Unity Connect: https://connect.unity.com/u/5b2e9407880c6425c117fab1
Youtube: https://www.youtube.com/channel/UCDvDWSr6MAu1Qy9vX4w8jkw
Facebook: https://www.facebook.com/FImpossibleCreations
Twitter (@FimpossibleG): https://twitter.com/FImpossibleG
Google+: https://plus.google.com/u/3/115325467674876785237

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Description:


Bones Stimulator is component which will improve feeling of keyframed animations
or add new motion to body elements of your game characters / creatures.
You can simply add additional rotation/position/scale motion to bones of your 3D model
or simulate real muscle-like behaviour to make animations look more natural.
Simply add Bones Stimulator to any bone of your character, choose which bones you want
to stimulate and play with parameters, test it in playmode to find desired effect.
Component is highly optimized and delivers self-optimization features.


Version 2.0.0.8:
- Added automatic fading 'bonesStimulator.User_' methods

Version 2.0.0.7:
- Implemented Experimental Features:
Blend Rotation Per axis (possibility to freeze axis rotation)
Limit Rotation Per axis
- Playmode performance measure debug GUI

Version 2.0.0.1:
- Added "Ensure Rotation" toggle, to fix some jittering which could be visible in some exception situation models / animations, with use of Rotation Based Muscles


-------------- Update to V2 Warning ------------
Before updating to v2 it's recommended to remove whole directory of bones stimulator v1


Version 2.0.0:
- New exciting feature called "Muscles"
- Collision offset feature (only with Muscles)
- All features in one component
- New Intuitive GUI

Version 1.1.1:
- Added component menus so you can find Bones Stimulator components also by clicking "Add Component" > "FImpossible Creations" > "Bones Stimulator"
- Added icon on the right inside hierarchy window to easily find game object with Bones Stimulator components

Version 1.1.0:
- Added component to stimulate multiple game objects from one component, it works more optimal and is more managable

Version 1.0.1:
- Added gizmos which helping in finding component in scene view